The first thing to note is that all the original music has been replaced by tunes that wouldn’t sound that out of place in a Final Fantasy. This doesn’t make me optimistic going into this but I didn’t expect much from the SNES Wing Commanders either and they didn’t turn out to be bad at all so I’ll attempt to keep an open mind. It has to be said that I’m not much of a fan of the NES as a platform or JRPG’s for that matter. While I’ve been curious about these console Ultima games for a long time, I’ve never had more than a glancing look at any of them so playing this will be a first for me. It only has one short page on the history of the series and hardly sets the scene considering that it was the first console Ultima. The manual is fairly substantial but is nothing like as much fun as the original PC version with its two separate spell books. I’ve got two versions both featuring very un-Ultimaesque covers, the Japanese one especially with its manga characters on the front. There aren’t any credits at the start of the game or in the manual so I’ll have to finish it to find out for myself it would seem. I’m informed however that this isn’t necessarily the case and the credits are solely Japanese names. According to the wiki, it was written in-house at Origin but couldn’t be published by them directly due to Nintendo’s stringent licensing arrangements and this led to it being published indirectly via FCI. Ultima 3 was released on the NES either in 1987, 88 or 89, depending on whether I believe Mobygames, the back of the box, or the Ultima wiki.
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